Gaia
Type #92824
13,095,000 m³
1,300,000 m³ packaged
Description
Predicting that superior fleet support was going to be key to future engagements as the Warpath conflict of YC128 began, President Alix Moreau reached out to Duvolle Labs to commission work on a more advanced carrier design.
The team at Duvolle Labs was given unprecedented access to fleet telemetry research data to inform their design choices. They were charged with producing a ship that demonstrated the life-saving impact that advanced operational intel could have on a fleet, a flagship for Moreau’s vision of a more innovative Gallente future.
The team at Duvolle Labs was given unprecedented access to fleet telemetry research data to inform their design choices. They were charged with producing a ship that demonstrated the life-saving impact that advanced operational intel could have on a fleet, a flagship for Moreau’s vision of a more innovative Gallente future.
Gallente Carrier bonuses (per skill level)
- 30% bonus to Support Fighter shield hitpoints
- 10% bonus to Siren Support Fighter warp disruption range
- 10% bonus to Siren Support Fighter afterburner speed bonus
- 20% increase in Conduit Jump capacity
Command Carriers bonuses (per skill level)
- 5% bonus to Armored Command and Skirmish Command burst strength and duration
- 5% reduction in Capital Micro Jump Drive and Capital Micro Jump Field Generator spool up
Role bonus
- Can fit Integrated Sensor Array
- Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
- Can fit three Command Burst modules
- 200% bonus to Command Burst area of effect range
- 20% bonus to Capital Micro Jump Field Generator maximum ship jump cap
- Can launch Light and Support Fighters
- Can lock at extended ranges
- Conduit Jump capable
- 5x penalty to Entosis Link duration
Price history
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Capacity
- 3,625 m³
- Mass
- 1,220,000,000 kg
- Structure EM Damage Resistance
- 33%
- Structure Explosive Damage Resistance
- 33%
- Structure Hitpoints
- 82,500 HP
- Structure Kinetic Damage Resistance
- 33%
- Structure Thermal Damage Resistance
- 33%
- Volume
- 13,095,000 m³
Shield
- Shield Capacity
- 55,000 HP
- Shield EM Damage Resistance
- 0%
- Shield Explosive Damage Resistance
- 50%
- Shield Kinetic Damage Resistance
- 62.5%
- Shield recharge time
- 15,000 s
- Shield Thermal Damage Resistance
- 70%
Armor
- Armor EM Damage Resistance
- 50%
- Armor Explosive Damage Resistance
- 10%
- Armor Hitpoints
- 68,500 HP
- Armor Kinetic Damage Resistance
- 75%
- Armor Thermal Damage Resistance
- 60%
Capacitor
- Capacitor Capacity
- 76,335 GJ
- Capacitor Recharge time
- 4,966.5 s
Targeting
- Magnetometric Sensor Strength
- 76 points
- Maximum Locked Targets
- 14
- Maximum Targeting Range
- 300 km
- Scan Resolution
- 73.5 mm
- Signature Radius
- 10.665 km
Fitting
- CPU Output
- 825 tf
- High Slots
- 6
- Low Slots
- 7
- Medium Slots
- 5
- Powergrid Output
- 795,455 MW
- Rig Slots
- 2
Speed and Travel
- Inertia Modifier
- 0.039x
- Maximum Velocity
- 80 m/s
- Ship Warp Speed
- 1 AU/s
Hangars & Bays
- Fleet Hangar Capacity
- 10,000 m³
- Fuel Bay Capacity
- 7,500 m³
- Ship Maintenance Bay Capacity
- 2,000,000 m³
Fighter Attributes
- Fighter Hangar Capacity
- 75,000 m³
- Fighter Squadron Launch Tubes
- 4
- Light Fighter Squadron Limit
- 2
- Support Fighter Squadron Limit
- 4
EW - Resistance
- Capacitor Warfare Resistance
- 0%
- Entosis Assistance Impedance
- 99.999%
- Remote Capacitor Transmitter Impedance
- 0%
- Remote Electronic Assistance Impedance
- 0%
- Remote Logistics Impedance
- 0%
- Sensor Warfare Resistance
- 0%
- Stasis Webifier Resistance
- 0%
- Target Painter Resistance
- 0%
- Weapon Disruption Resistance
- 0%
Miscellaneous
- Banned in High Sec Space
- Yes
- Calibration
- 400 points
- Conduit Jump Consumption Amount
- 3,000
- Conduit Jump Passenger Count
- 5
- Jump Drive Capacitor Need
- 95%
- Jump Drive Consumption Amount
- 3,000
- Jump Drive Fuel Need
- Oxygen Isotopes
- Maximum Concurrent Operational Users
- 10
- Maximum Directional Scan Range
- 2,147,483,647 km
- Maximum Jump Range
- 3.75 ly
- Maximum Operational Distance
- 5,000 m
- Rig Size
- X-Large
- Tech Level
- Level 1
Required skills
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Fitting
Slots, fitting resources and base stats, before skills and modules
High slots6
Medium slots5
Low slots7
Rig slots2
X-Large rigs
Fitting resources
- CPU
- 825 tf
- Powergrid
- 795,455 MW
- Calibration
- 400
Capacitor
- Capacity
- 76,335 GJ
- Recharge time
- 4,966.5 s
Defense
- Shield
- 55,000 HP
- Armor
- 68,500 HP
- Structure
- 82,500 HP
Targeting
- Max targeting range
- 300 km
- Max locked targets
- 14
- Scan resolution
- 73.5 mm
- Signature radius
- 10.665 km
Navigation
- Max velocity
- 80 m/s
- Inertia modifier
- 0.039x
- Warp speed
- 1.5 AU/s
- Mass
- 1,220,000,000 kg
Industry
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