Skua
Type #89808
47,000 m³
5,000 m³ packaged
Description
Inspired by ancient stories of a 'pirate bird,' the Skua allows pilots to unleash a barrage of long range missiles that mimic that relentlessness of its namesake.
The Mountain faction rallied against the Skua in the CEP, causing controversy. In an official statement on behalf of the Home Guard, Tanis Cheung claimed to have proof that Lai Dai had hired “allegedly former” Guristas pirates, and that the Skua was born of that “anti-Caldari” collaboration.
In response, the Skua was canceled. However, a handful of prototypes had already been manufactured. The CEP thought their power and nimbleness should be given to the best pilots in New Eden, so they were awarded to the winners of Alliance Tournament XXI.
The Mountain faction rallied against the Skua in the CEP, causing controversy. In an official statement on behalf of the Home Guard, Tanis Cheung claimed to have proof that Lai Dai had hired “allegedly former” Guristas pirates, and that the Skua was born of that “anti-Caldari” collaboration.
In response, the Skua was canceled. However, a handful of prototypes had already been manufactured. The CEP thought their power and nimbleness should be given to the best pilots in New Eden, so they were awarded to the winners of Alliance Tournament XXI.
Caldari Tactical Destroyer bonuses (per skill level)
- 6% bonus to Light Missile launcher and Rocket launcher rate of fire
- 15% reduction in missile launcher reload time
- 5% reduction in module heat damage amount taken
Command Destroyers bonuses (per skill level)
- 5% reduction in Micro Jump Field Generator spool up time
- 2% bonus to Shield Command and Information Command Burst effect strength and duration
Role bonus
- 95% reduction in powergrid and CPU requirements for Command Bursts
- Can fit Micro Jump Field Generators
- Can use one Command Burst module
Miscellaneous bonuses
- 33% bonus to Light Missile and Rocket damage
- 95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements
- Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 2 seconds.
- Defense Mode
- 33.3% bonus to all shield resistances while Defense Mode is enabled
- 33.3% reduction in ship signature radius while Defense Mode is enabled
- 33.3% reduction in shield recharge time while Defense Mode is enabled
- Propulsion Mode
- 66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled
- 66.6% bonus to ship inertia modifier while Propulsion Mode is enabled
- Sharpshooter Mode
- 66.6% bonus to Light Missile velocity while Sharpshooter Mode is enabled
- 250% bonus to Rocket velocity while Sharpshooter Mode is enabled
- 33.3% bonus to Light Missile and Rocket damage while Sharpshooter Mode is enabled
- 100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled
- 66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Capacity
- 450 m³
- Mass
- 1,100,000 kg
- Structure EM Damage Resistance
- 33%
- Structure Explosive Damage Resistance
- 33%
- Structure Hitpoints
- 600 HP
- Structure Kinetic Damage Resistance
- 33%
- Structure Thermal Damage Resistance
- 33%
- Volume
- 47,000 m³
Shield
- Shield Capacity
- 900 HP
- Shield EM Damage Resistance
- 0%
- Shield Explosive Damage Resistance
- 50%
- Shield Kinetic Damage Resistance
- 55%
- Shield recharge time
- 800 s
- Shield Thermal Damage Resistance
- 60%
Armor
- Armor EM Damage Resistance
- 50%
- Armor Explosive Damage Resistance
- 10%
- Armor Hitpoints
- 600 HP
- Armor Kinetic Damage Resistance
- 43.75%
- Armor Thermal Damage Resistance
- 72.5%
Capacitor
- Capacitor Capacity
- 700 GJ
- Capacitor Recharge time
- 300 s
Targeting
- Gravimetric Sensor Strength
- 15 points
- Maximum Locked Targets
- 7
- Maximum Targeting Range
- 55 km
- Scan Resolution
- 500 mm
- Signature Radius
- 70 m
Fitting
- Cooldown between mode switching
- 2 s
- CPU Output
- 300 tf
- High Slots
- 7
- Launcher Hardpoints
- 5
- Low Slots
- 3
- Medium Slots
- 6
- Powergrid Output
- 87 MW
- Rig Slots
- 3
Speed and Travel
- Ansiblex Activation Cost
- 9,000 GJ
- Inertia Modifier
- 6x
- Maximum Velocity
- 180 m/s
- Ship Warp Speed
- 1 AU/s
Bonuses
- Optimal Range Bonus
- 50%
EW - Resistance
- Capacitor Warfare Resistance
- 0%
- Sensor Warfare Resistance
- 0%
- Stasis Webifier Resistance
- 0%
- Weapon Disruption Resistance
- 0%
Miscellaneous
- Calibration
- 400 points
- Maximum Directional Scan Range
- 2,147,483,647 km
- Meta Level
- Level 5
- Rig Size
- Small
- Tech Level
- Level 3
Required skills
To use this item, with the skills each of those needs first
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Fitting
Slots, fitting resources and base stats, before skills and modules
High slots7
5 launchers
Medium slots6
Low slots3
Rig slots3
Small rigs
Fitting resources
- CPU
- 300 tf
- Powergrid
- 87 MW
- Calibration
- 400
Capacitor
- Capacity
- 700 GJ
- Recharge time
- 300 s
Defense
- Shield
- 900 HP
- Armor
- 600 HP
- Structure
- 600 HP
Targeting
- Max targeting range
- 55 km
- Max locked targets
- 7
- Scan resolution
- 500 mm
- Signature radius
- 70 m
Navigation
- Max velocity
- 180 m/s
- Inertia modifier
- 6x
- Warp speed
- 4.5 AU/s
- Mass
- 1,100,000 kg
Industry
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