Micro Jump Field Generator
Type #37479
10 m³
Description
This module spools up and then teleports the user and up to 24 nearby ships along with all drones, fighters, probes and bombs 100km in the direction the ship is facing. All ships teleported will retain their movement direction and velocity in the new location.
Note: The micro jump field only affects capsuleer-piloted ships and will not move certain ship types, including; Capital Ships, Freighters, and Industrial Command Ships.
Note: The micro jump field only affects capsuleer-piloted ships and will not move certain ship types, including; Capital Ships, Freighters, and Industrial Command Ships.
Price history
Daily average with the day's low–high range, ISK
Daily average
Daily low–high
Units traded per day
Market orders
Loading live orders…
Attributes
The item's base values, before skills, fittings and implants
Structure
- Structure Hitpoints
- 40 HP
- Volume
- 10 m³
Capacitor
- Activation Cost
- 85 GJ
Fitting
- Can be fitted to
- Command Destroyer
- CPU usage
- 31 tf
- Powergrid Usage
- 5 MW
Speed and Travel
- Area Effect Radius
- 6,000 m
- Jump Distance
- 100 km
- Maximum Ship Jump cap
- 24
Miscellaneous
- Activation time / duration
- 9 s
- Banned in High Sec Space
- Yes
- Cannot Auto Repeat
- Yes
- Disallow Tethering
- Yes
- Meta Level
- Level 1
- Reactivation Delay
- 160 s
- Signature radius bonus
- 150%
- Tech Level
- Level 1
Required skills
To use this item, with the skills each of those needs first
Log in and allow a character to share its skills to see which of these you have.
Fitting
What this needs to be fitted to a ship
Fitting requirements
- Slot
- Medium slot
- CPU
- 31 tf
- Powergrid
- 5 MW
Industry
Loading blueprint and material data…