Kikimora
Type #49710
43,000 m³
5,000 m³ packaged
Description
A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.
As with other light combat vessels in the Triglavian lineup, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons.
Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora
As with other light combat vessels in the Triglavian lineup, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons.
Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora
Precursor Destroyer bonuses (per skill level)
- 25% bonus to Light Entropic Disintegrator damage
- 20% bonus to Light Entropic Disintegrator optimal range
Role bonus
- 50% bonus to Light Entropic Disintegrator optimal range
- 50% reduced Energy Neutralizer capacitor need
- 50% reduced Remote Armor Repairer capacitor need
- 50% reduced Smart Bomb capacitor need
- 100% bonus to Remote Armor Repairer range
Price history
Daily average with the day's low–high range, ISK
Daily average
Daily low–high
Units traded per day
Market orders
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Capacity
- 360 m³
- Mass
- 1,560,000 kg
- Structure EM Damage Resistance
- 33%
- Structure Explosive Damage Resistance
- 33%
- Structure Hitpoints
- 900 HP
- Structure Kinetic Damage Resistance
- 33%
- Structure Thermal Damage Resistance
- 33%
- Volume
- 43,000 m³
Shield
- Shield Capacity
- 450 HP
- Shield EM Damage Resistance
- 0%
- Shield Explosive Damage Resistance
- 50%
- Shield Kinetic Damage Resistance
- 40%
- Shield recharge time
- 625 s
- Shield Thermal Damage Resistance
- 20%
Armor
- Armor EM Damage Resistance
- 50%
- Armor Explosive Damage Resistance
- 20%
- Armor Hitpoints
- 1,150 HP
- Armor Kinetic Damage Resistance
- 25%
- Armor Thermal Damage Resistance
- 35%
Capacitor
- Capacitor Capacity
- 750 GJ
- Capacitor Recharge time
- 340 s
Targeting
- Maximum Locked Targets
- 7
- Maximum Targeting Range
- 50 km
- RADAR Sensor Strength
- 12 points
- Scan Resolution
- 525 mm
- Signature Radius
- 58 m
Fitting
- CPU Output
- 174 tf
- High Slots
- 2
- Low Slots
- 4
- Medium Slots
- 3
- Powergrid Output
- 55 MW
- Rig Slots
- 3
- Turret Hardpoints
- 1
Speed and Travel
- Ansiblex Activation Cost
- 6,000 GJ
- Inertia Modifier
- 2.92x
- Maximum Velocity
- 320 m/s
- Ship Warp Speed
- 1 AU/s
Bonuses
- Optimal Range Bonus
- 50%
EW - Resistance
- Capacitor Warfare Resistance
- 0%
- Sensor Warfare Resistance
- 0%
- Stasis Webifier Resistance
- 0%
- Weapon Disruption Resistance
- 0%
Miscellaneous
- Calibration
- 400 points
- Maximum Directional Scan Range
- 2,147,483,647 km
- Rig Size
- Small
- Tech Level
- Level 1
Required skills
To use this item, with the skills each of those needs first
Log in and allow a character to share its skills to see which of these you have.
Fitting
Slots, fitting resources and base stats, before skills and modules
High slots2
1 turret
Medium slots3
Low slots4
Rig slots3
Small rigs
Fitting resources
- CPU
- 174 tf
- Powergrid
- 55 MW
- Calibration
- 400
Capacitor
- Capacity
- 750 GJ
- Recharge time
- 340 s
Defense
- Shield
- 450 HP
- Armor
- 1,150 HP
- Structure
- 900 HP
Targeting
- Max targeting range
- 50 km
- Max locked targets
- 7
- Scan resolution
- 525 mm
- Signature radius
- 58 m
Navigation
- Max velocity
- 320 m/s
- Inertia modifier
- 2.92x
- Warp speed
- 4.5 AU/s
- Mass
- 1,560,000 kg
Variations
2 versions of this item, by meta level, priced at Jita
| Item | Meta group | Meta level | Jita sell | Jita buy |
|---|---|---|---|---|
|
|
Tech I | 0 | 28,210,000 | 25,520,000 |
|
|
Tech II | 5 | 477,800,000 | 423,600,000 |
SKINs
14 SKIN licenses for this ship, priced at Jita. Some only come from events or the New Eden Store.
| SKIN | License | Jita sell | Jita buy |
|---|---|---|---|
|
|
Permanent | 29,900,000 | 10,140,000 |
|
|
Permanent | 739,500,000 | 356,000,000 |
|
|
Permanent | 390,900,000 | 93,870,000 |
|
|
Permanent | not on the market | |
|
|
Permanent | 87,980,000 | 50,800,000 |
|
|
Permanent | 2,190,000,000 | — |
|
|
Permanent | 694,500,000 | 149,900,000 |
|
|
Permanent | 1,000,000,000 | 293,900,000 |
|
|
Permanent | 273,900,000 | 226,200,000 |
|
|
Permanent | — | 175,400,000 |
|
|
Permanent | 22,240,000,000 | 2,812,000,000 |
|
|
Permanent | 5,932,000,000 | 2,063,000,000 |
|
|
Permanent | 13,790,000 | 11,140,000 |
|
|
Permanent | 626,500,000 | 16,420,000 |
Industry
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