Breach Control
Type #95414
5 m³
Description
When inactive, the Breach control module uses field emitters in the same manner as a regular damage control unit. Once activated, it supercharges those field emitters to create waves of charge that ripple throughout the vessel, disrupting the efforts of any breacher teams before ultimately burning out the module.
Grants a bonus to resistance for shield, armor, and hull.
May be activated to grant a significant resistance to Breacher Pod damage for a limited period of time. However, it will burn out after a single use.
Note: Only one Damage Control can be fit at a given time.
Grants a bonus to resistance for shield, armor, and hull.
May be activated to grant a significant resistance to Breacher Pod damage for a limited period of time. However, it will burn out after a single use.
Note: Only one Damage Control can be fit at a given time.
Price history
Daily average with the day's low–high range, ISK
Daily average
Daily low–high
Units traded per day
Market orders
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Mass
- 5,000 kg
- Structure EM Damage Resistance
- 40%
- Structure Explosive Damage Resistance
- 40%
- Structure Hitpoints
- 40 HP
- Structure Kinetic Damage Resistance
- 40%
- Structure Thermal Damage Resistance
- 40%
- Volume
- 5 m³
Shield
- Shield EM Damage Resistance
- 12.5%
- Shield Explosive Damage Resistance
- 12.5%
- Shield Kinetic Damage Resistance
- 12.5%
- Shield Thermal Damage Resistance
- 12.5%
Armor
- Armor EM Damage Resistance
- 15%
- Armor Explosive Damage Resistance
- 15%
- Armor Kinetic Damage Resistance
- 15%
- Armor Thermal Damage Resistance
- 15%
Capacitor
- Activation Cost
- 32 GJ
Fitting
- CPU usage
- 22 tf
- Powergrid Usage
- 1 MW
Bonuses
- Activated Breacher Pod Damage Received
- -90%
Miscellaneous
- Activation time / duration
- 120 s
- Cannot Auto Repeat
- Yes
- Meta Level
- Level 8
- Tech Level
- Level 1
Required skills
To use this item, with the skills each of those needs first
Log in and allow a character to share its skills to see which of these you have.
Fitting
What this needs to be fitted to a ship
Fitting requirements
- Slot
- Low slot
- CPU
- 22 tf
- Powergrid
- 1 MW
Variations
17 versions of this item, by meta level, priced at Jita
| Item | Meta group | Meta level | Jita sell | Jita buy |
|---|---|---|---|---|
|
|
Tech I | 0 | 7,090 | 5,951 |
|
|
Tech I | 1 | 1,889,000 | 1,726,000 |
|
|
Tech II | 5 | 372,400 | 351,100 |
|
|
Storyline | 6 | 16,800,000 | 2,612,000 |
|
|
Storyline | 6 | 70,370,000 | 62,030,000 |
|
|
Faction | 8 | 628,900,000 | 550,000,000 |
|
|
Faction | 8 | 449,000,000 | 412,300,000 |
|
|
Faction | 8 | 231,700,000 | 214,600,000 |
|
|
Faction | 8 | 232,800,000 | 213,500,000 |
|
|
Officer | 11 | 5,665,000,000 | 4,944,000,000 |
|
|
Officer | 11 | 4,950,000,000 | 4,126,000,000 |
|
|
Officer | 13 | 8,435,000,000 | 7,037,000,000 |
|
|
Officer | 13 | 8,110,000,000 | 7,006,000,000 |
|
|
Officer | 15 | 13,400,000,000 | 10,040,000,000 |
|
|
Officer | 15 | 13,790,000,000 | 9,076,000,000 |
|
|
Officer | 17 | 32,950,000,000 | 27,600,000,000 |
|
|
Officer | 17 | 42,000,000,000 | 28,780,000,000 |
Industry
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