Imperial Navy Bastion Module
Type #93999
200 m³
Description
An electronic interface designed to augment and enhance a marauder's siege abilities. Through a series of electromagnetic polarity field shifts, the bastion module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and offensive capabilities.
This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems and their rate of fire, allowing it to engage targets at farther ranges.
As a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode.
Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship.
Rapid Heavy Missile Launchers are not affected by bastion modules.
This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems and their rate of fire, allowing it to engage targets at farther ranges.
As a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode.
Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship.
Rapid Heavy Missile Launchers are not affected by bastion modules.
Price history
Daily average with the day's low–high range, ISK
Daily average
Daily low–high
Units traded per day
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Mass
- 1 kg
- Structure EM Damage Resistance
- 30%
- Structure Explosive Damage Resistance
- 30%
- Structure Hitpoints
- 999,999 HP
- Structure Kinetic Damage Resistance
- 30%
- Structure Thermal Damage Resistance
- 30%
- Volume
- 200 m³
Shield
- Shield Boost Bonus
- 60%
- Shield EM Damage Resistance
- 20%
- Shield Explosive Damage Resistance
- 20%
- Shield Kinetic Damage Resistance
- 20%
- Shield Thermal Damage Resistance
- 20%
Armor
- Armor EM Damage Resistance
- 20%
- Armor Explosive Damage Resistance
- 20%
- Armor Kinetic Damage Resistance
- 20%
- Armor Thermal Damage Resistance
- 20%
Fitting
- Can only be fitted to
- Marauder
- CPU usage
- 10 tf
- Powergrid Usage
- 80 MW
Bonuses
- Armor Repairer Duration and Capacitor Bonus
- -30%
- Falloff Bonus
- 20%
- Missile Rate of Fire Bonus
- -50%
- Missile Velocity Bonus
- 25%
- Optimal Range Bonus
- 20%
- Remote Assistance Impedance Bonus
- -95%
- Remote Capacitor Transmitter Impedance Bonus
- -100%
- Remote Repair Impedance Bonus
- -100%
- Shield Booster Duration and Capacitor Bonus
- -20%
- Turret Rate of Fire Bonus
- -55%
EW - Webbing
- Maximum Velocity Bonus
- -100%
Miscellaneous
- Activation time / duration
- 60 s
- Armor Repair Bonus
- 75%
- Disallow Activation In Warp
- Yes
- Disallow Docking
- Yes
- Disallow Tethering
- Yes
- Gravimetric Strength
- 100%
- Ladar Strength
- 100%
- Magnetometric Strength
- 100%
- Meta Level
- Level 8
- Radar Strength
- 100%
- Tech Level
- Level 1
Required skills
To use this item, with the skills each of those needs first
Log in and allow a character to share its skills to see which of these you have.
Fitting
What this needs to be fitted to a ship
Fitting requirements
- Slot
- High slot
- CPU
- 10 tf
- Powergrid
- 80 MW
Variations
4 versions of this item, by meta level, priced at Jita
| Item | Meta group | Meta level | Jita sell | Jita buy |
|---|---|---|---|---|
|
|
Faction | 8 | 1,634,000,000 | 1,494,000,000 |
|
|
Faction | 8 | 1,920,000,000 | 1,620,000,000 |
|
|
Faction | 8 | 1,340,000,000 | 1,225,000,000 |
|
|
Faction | 8 | 1,915,000,000 | 1,620,000,000 |
Industry
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