'Steel Yari' Kinetic Disruptive Lance
Type #77400
4,000 m³
Description
Although each of the ‘Big 4’ empires claims to have independently developed ‘Disruptive Lance’ technology, it appears likely that the Caldari were the first to combine research into wider use of lance weapons with the advanced technology of ‘Lancer Dreadnoughts’. The severe breach of security caused by the Guristas espionage ring that penetrated State capital ship research and development is believed to have given the other empires vital insights and accelerated their own advanced dreadnought programs.
Nevertheless, the ‘Steel Yari’ Kinetic Disruptive Lance is a major achievement for State military science. The breakthrough of using a graviton energy beam as a carrier of specific disruptive energy patterns at ultra-high intensity means the weapon will disrupt warp and jump drives, prevent docking guidance and tethering connections, and massively inhibit the effectiveness of external repair beams. This comes at the price of an attenuated and less focused kinetic destructive effect but the tactical opportunities of the weapon are considered well worth that trade.
Due to the extreme energies involved in the operation of this module, a disruptive lance can only be fired when in siege mode, and ships with this module fitted are unable to activate cloaking devices.
Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for 2 minutes.
Nevertheless, the ‘Steel Yari’ Kinetic Disruptive Lance is a major achievement for State military science. The breakthrough of using a graviton energy beam as a carrier of specific disruptive energy patterns at ultra-high intensity means the weapon will disrupt warp and jump drives, prevent docking guidance and tethering connections, and massively inhibit the effectiveness of external repair beams. This comes at the price of an attenuated and less focused kinetic destructive effect but the tactical opportunities of the weapon are considered well worth that trade.
Due to the extreme energies involved in the operation of this module, a disruptive lance can only be fired when in siege mode, and ships with this module fitted are unable to activate cloaking devices.
Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for 2 minutes.
Price history
Daily average with the day's low–high range, ISK
Daily average
Daily low–high
Units traded per day
Market orders
Loading live orders…
Attributes
The item's base values, before skills, fittings and implants
Structure
- Mass
- 100 kg
- Structure Hitpoints
- 99,999 HP
- Volume
- 4,000 m³
Capacitor
- Activation Cost
- 30,000 GJ
Targeting
- Signature Radius
- 10 km
Fitting
- Can only be fitted to
- Karura
- CPU usage
- 100 tf
- Powergrid Usage
- 100,000 MW
Turrets
- Kinetic damage
- 17,000 HP
- Optimal Range
- 50 km
Superweapons
- Applied Debuff Duration
- 60 s
- Beam Damage Cycle
- 1 s
- Beam Duration
- 15 s
- Beam Radius
- 2,500 m
- Disallow Cloaking While Fit
- Yes
- Immobility Duration
- 30 s
- Jump/Dock/Tether/Cloak restriction duration
- 120 s
- Warm-up Duration
- 15 s
- Warm-up Neutralization Amount
- 32,500 GJ
- Warm-up Neutralization Radius
- 10 km
- Warm-up Neutralization Signature Radius
- 20 km
EW - Webbing
- Maximum Velocity Bonus
- -100%
Miscellaneous
- Activation time / duration
- 300 s
- Cannot Auto Repeat
- Yes
- Consumption Quantity
- 20,000
- Consumption Type
- Nitrogen Isotopes
- Disallow Docking
- Yes
- Disallow Tethering
- Yes
- Requires Active Siege Module
- Yes
- Tech Level
- Level 1
Required skills
To use this item, with the skills each of those needs first
Log in and allow a character to share its skills to see which of these you have.
Fitting
What this needs to be fitted to a ship
Fitting requirements
- Slot
- High slot
- CPU
- 100 tf
- Powergrid
- 100,000 MW
Industry
Loading blueprint and material data…