Phoenix Navy Issue
Type #73793
16,250,000 m³
1,300,000 m³ packaged
Description
Caldari doctrine focuses on distributed fleets with well-equipped and independently operating squadrons of agile strikeforces, nevertheless the State has always maintained a powerful capital fleet capability. Military reforms in the wake of losses suffered by the State during the Triglavian Invasions included significant programs aimed at improving the core dreadnought fleets of the Caldari Navy. The result is the Phoenix Navy Issue: a vessel equipped with heavier shields, significantly upgraded capital missile systems, and enhanced with target-painting technology to improve the application of its powerful weapons against any target this heavily-fanged monster cares to destroy.
Caldari Dreadnought bonuses (per skill level)
- 7.5% bonus to XL Cruise, XL Torpedo and Torpedo damage
- 4% bonus to all shield resistances
- 10% reduction in Missile Launcher reload time
- 7.5% bonus to Target Painter effectiveness
Role bonus
- Can fit a Siege module
- 5x penalty to Entosis Link cycle time
Price history
Daily average with the day's low–high range, ISK
Daily average
Daily low–high
Units traded per day
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Capacity
- 2,750 m³
- Mass
- 1,270,000,000 kg
- Structure EM Damage Resistance
- 33%
- Structure Explosive Damage Resistance
- 33%
- Structure Hitpoints
- 156,300 HP
- Structure Kinetic Damage Resistance
- 33%
- Structure Thermal Damage Resistance
- 33%
- Volume
- 16,250,000 m³
Shield
- Shield Capacity
- 156,300 HP
- Shield EM Damage Resistance
- 0%
- Shield Explosive Damage Resistance
- 50%
- Shield Kinetic Damage Resistance
- 40%
- Shield recharge time
- 15,000 s
- Shield Thermal Damage Resistance
- 20%
Armor
- Armor EM Damage Resistance
- 50%
- Armor Explosive Damage Resistance
- 10%
- Armor Hitpoints
- 130,200 HP
- Armor Kinetic Damage Resistance
- 25%
- Armor Thermal Damage Resistance
- 45%
Capacitor
- Capacitor Capacity
- 52,500 GJ
- Capacitor Recharge time
- 3,850 s
Targeting
- Gravimetric Sensor Strength
- 49 points
- Maximum Locked Targets
- 7
- Maximum Targeting Range
- 115 km
- Scan Resolution
- 75 mm
- Signature Radius
- 11.2 km
Fitting
- CPU Output
- 1,010 tf
- High Slots
- 5
- Launcher Hardpoints
- 3
- Low Slots
- 5
- Medium Slots
- 8
- Powergrid Output
- 575,000 MW
- Rig Slots
- 3
Speed and Travel
- Inertia Modifier
- 0.045x
- Maximum Velocity
- 70 m/s
- Ship Warp Speed
- 1 AU/s
Hangars & Bays
- Fleet Hangar Capacity
- 10,000 m³
- Fuel Bay Capacity
- 8,000 m³
- Ship Maintenance Bay Capacity
- 1,000,000 m³
EW - Resistance
- Capacitor Warfare Resistance
- 0%
- Entosis Assistance Impedance
- 99.999%
- Remote Capacitor Transmitter Impedance
- 0%
- Remote Electronic Assistance Impedance
- 0%
- Remote Logistics Impedance
- 0%
- Sensor Warfare Resistance
- 0%
- Stasis Webifier Resistance
- 0%
- Target Painter Resistance
- 0%
- Weapon Disruption Resistance
- 0%
Miscellaneous
- Banned in High Sec Space
- Yes
- Calibration
- 400 points
- Jump Drive Capacitor Need
- 95%
- Jump Drive Consumption Amount
- 3,000
- Jump Drive Fuel Need
- Nitrogen Isotopes
- Maximum Directional Scan Range
- 2,147,483,647 km
- Maximum Jump Range
- 3.5 ly
- Maximum Operational Distance
- 5,000 m
- Rig Size
- X-Large
- Tech Level
- Level 1
Required skills
To use this item, with the skills each of those needs first
Log in and allow a character to share its skills to see which of these you have.
Fitting
Slots, fitting resources and base stats, before skills and modules
High slots5
3 launchers
Medium slots8
Low slots5
Rig slots3
X-Large rigs
Fitting resources
- CPU
- 1,010 tf
- Powergrid
- 575,000 MW
- Calibration
- 400
Capacitor
- Capacity
- 52,500 GJ
- Recharge time
- 3,850 s
Defense
- Shield
- 156,300 HP
- Armor
- 130,200 HP
- Structure
- 156,300 HP
Targeting
- Max targeting range
- 115 km
- Max locked targets
- 7
- Scan resolution
- 75 mm
- Signature radius
- 11.2 km
Navigation
- Max velocity
- 70 m/s
- Inertia modifier
- 0.045x
- Warp speed
- 1.5 AU/s
- Mass
- 1,270,000,000 kg
Variations
4 versions of this item, by meta level, priced at Jita
SKINs
5 SKIN licenses for this ship, priced at Jita. Some only come from events or the New Eden Store.
| SKIN | License | Jita sell | Jita buy |
|---|---|---|---|
|
|
Permanent | 2,249,000,000 | 1,523,000,000 |
|
|
Permanent | 2,714,000,000 | 1,610,000,000 |
|
|
Permanent | — | 3,264,000,000 |
|
|
Permanent | — | 25,000,000 |
|
|
Permanent | 2,763,000,000 | 750,300,000 |
Industry
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