Zorya's Heavy Entropic Disintegrator
Type #52238
10 m³
Description
This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.
Price history
Daily average with the day's low–high range, ISK
Daily average
Daily low–high
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Capacity
- 5 m³
- Mass
- 1,000 kg
- Structure Hitpoints
- 40 HP
- Volume
- 10 m³
Capacitor
- Activation Cost
- 18 GJ
Fitting
Turrets
- Damage Modifier
- 1.12x
- Damage Multiplier Bonus Per Cycle
- 7%
- Maximum Damage Multiplier Bonus
- 212.5%
- Optimal Range
- 17 km
- Rate of fire
- 5.5 s
- Turret Tracking
- 42
Heat
- Heat Damage
- 3.6 HP
Miscellaneous
- Charge size
- Medium
- Charges Per Cycle
- 1
- Meta Level
- Level 12
- Overload damage bonus
- 15%
- Reload Time
- 0 s
- Required Thermodynamics Level
- Level 1
- Tech Level
- Level 1
- Used with (Charge Group)
- Exotic Plasma Charge
Required skills
To use this item, with the skills each of those needs first
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Fitting
What this needs to be fitted to a ship
Fitting requirements
- Slot
- High slot · turret hardpoint
- CPU
- 160 tf
- Powergrid
- 750 MW
- Charge size
- Medium
Variations
6 versions of this item, by meta level, priced at Jita
| Item | Meta group | Meta level | Jita sell | Jita buy |
|---|---|---|---|---|
|
|
Tech I | 0 | 12,990,000 | 6,927,000 |
|
|
Tech I | 0 | 31,890,000 | 19,710,000 |
|
|
Tech I | 1 | 22,940,000 | 18,520,000 |
|
|
Tech II | 5 | 34,050,000 | 30,980,000 |
|
|
Faction | 8 | 67,290,000 | 60,090,000 |
|
|
Officer | 12 | 296,400,000 | 221,800,000 |
Industry
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