Virtuoso
Type #45530
28,100 m³
2,500 m³ packaged
Description
As competition from upstart narcotics gangs across New Eden have become more and more of a concern for Serpentis Corporation leadership, the decision was made to commission a new frigate design for elite Guardian Angel strike teams. These teams would need to be able to travel across the entire cluster undetected and be ready to crush whatever resistance the local drug lords might muster.
The resulting ship combines all the strengths of a Nemesis-class Stealth Bomber and the classic Daredevil attack frigate. Rumors of the incredible capabilities of these ships have started to spread through New Eden's criminal underworld, bringing with them a clear promise. If you encroach on the business of the Serpentis Corporation, the last thing you see will be a Virtuoso decloaking.
The resulting ship combines all the strengths of a Nemesis-class Stealth Bomber and the classic Daredevil attack frigate. Rumors of the incredible capabilities of these ships have started to spread through New Eden's criminal underworld, bringing with them a clear promise. If you encroach on the business of the Serpentis Corporation, the last thing you see will be a Virtuoso decloaking.
Gallente Frigate bonuses (per skill level)
- 10% bonus to Small Hybrid Turret falloff
- 20% bonus to Torpedo max velocity
Minmatar Frigate bonuses (per skill level)
- 10% bonus to Stasis Webifier effectiveness
- 10% bonus to Torpedo explosion velocity and flight time
Covert Ops bonuses (per skill level)
- 7.5% bonus to Armor Repairer effectiveness
- 10% bonus to Small Hybrid Turret damage
- 5% bonus to thermal and explosive Bomb damage
- 15% bonus to thermal and explosive Torpedo damage
Role bonus
- 25% reduction in the potency of booster side effects
- 300% bonus to Small Hybrid Turret damage
- 33% bonus to Torpedo Launcher rate of fire
- 100% reduction in Cloaking Devices CPU requirement
- 100% reduction in Bomb Launcher powergrid and CPU requirements
- 99.8% reduction in Torpedo Launcher powergrid requirement
- 90% reduction in Torpedo Launcher CPU requirement
- No targeting delay after Cloaking Device deactivation
- Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher
- Cloak reactivation delay reduced to 15 seconds
Price history
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Capacity
- 300 m³
- Mass
- 1,410,000 kg
- Structure EM Damage Resistance
- 33%
- Structure Explosive Damage Resistance
- 33%
- Structure Hitpoints
- 1,000 HP
- Structure Kinetic Damage Resistance
- 33%
- Structure Thermal Damage Resistance
- 33%
- Volume
- 28,100 m³
Shield
- Shield Capacity
- 400 HP
- Shield EM Damage Resistance
- 0%
- Shield Explosive Damage Resistance
- 50%
- Shield Kinetic Damage Resistance
- 55%
- Shield recharge time
- 625 s
- Shield Thermal Damage Resistance
- 30%
Armor
- Armor EM Damage Resistance
- 50%
- Armor Explosive Damage Resistance
- 10%
- Armor Hitpoints
- 475 HP
- Armor Kinetic Damage Resistance
- 51.25%
- Armor Thermal Damage Resistance
- 43.125%
Capacitor
- Capacitor Capacity
- 400 GJ
- Capacitor Recharge time
- 230 s
Targeting
- Magnetometric Sensor Strength
- 21 points
- Maximum Locked Targets
- 6
- Maximum Targeting Range
- 65 km
- Scan Resolution
- 425 mm
- Signature Radius
- 42 m
Fitting
- CPU Output
- 230 tf
- High Slots
- 5
- Launcher Hardpoints
- 2
- Low Slots
- 4
- Medium Slots
- 3
- Powergrid Output
- 39 MW
- Rig Slots
- 2
- Turret Hardpoints
- 1
Speed and Travel
- Ansiblex Activation Cost
- 11,000 GJ
- Inertia Modifier
- 4x
- Maximum Velocity
- 350 m/s
- Ship Warp Speed
- 1 AU/s
Bonuses
- Cloak Reactivation Delay
- 15 s
Hangars & Bays
- Booster Hold Capacity
- 50 m³
EW - Resistance
- Capacitor Warfare Resistance
- 0%
- Sensor Warfare Resistance
- 0%
- Stasis Webifier Resistance
- 0%
- Weapon Disruption Resistance
- 0%
Miscellaneous
- Calibration
- 400 points
- Maximum Directional Scan Range
- 2,147,483,647 km
- Meta Level
- Level 9
- Rig Size
- Small
- Tech Level
- Level 2
Required skills
To use this item, with the skills each of those needs first
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Fitting
Slots, fitting resources and base stats, before skills and modules
High slots5
1 turret · 2 launchers
Medium slots3
Low slots4
Rig slots2
Small rigs
Fitting resources
- CPU
- 230 tf
- Powergrid
- 39 MW
- Calibration
- 400
Capacitor
- Capacity
- 400 GJ
- Recharge time
- 230 s
Defense
- Shield
- 400 HP
- Armor
- 475 HP
- Structure
- 1,000 HP
Targeting
- Max targeting range
- 65 km
- Max locked targets
- 6
- Scan resolution
- 425 mm
- Signature radius
- 42 m
Navigation
- Max velocity
- 350 m/s
- Inertia modifier
- 4x
- Warp speed
- 5 AU/s
- Mass
- 1,410,000 kg
Industry
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