Amarr Phenomena Generator
Type #43658
8,000 m³
Description
Adapted from advanced research into natural wormhole phenomena, this module wields an Avatar's massive Radar sensor array to bend local space and affect the properties of all nearby vessels.
The effects of this phenomenon impact both friendly and hostile ships, altering the entire battlefield in subtle but significant ways. Clever fleet commanders can take advantage of these effects to ensure victory, even against insurmountable odds.
Affected ships receive:
+30% capacitor recharge rate
+10% kinetic resistances
-15% EM resistances
-10% velocity
The effects of this phenomenon impact both friendly and hostile ships, altering the entire battlefield in subtle but significant ways. Clever fleet commanders can take advantage of these effects to ensure victory, even against insurmountable odds.
Affected ships receive:
+30% capacitor recharge rate
+10% kinetic resistances
-15% EM resistances
-10% velocity
Price history
Daily average with the day's low–high range, ISK
Daily average
Daily low–high
Units traded per day
Market orders
Loading live orders…
Attributes
The item's base values, before skills, fittings and implants
Structure
- Mass
- 1,000 kg
- Structure Hitpoints
- 99,999 HP
- Volume
- 8,000 m³
Capacitor
- Activation Cost
- 25,000 GJ
Fitting
Turrets
- Optimal Range
- 20,000 km
Bonuses
- Modifier duration
- 300 s
Miscellaneous
- Activation time / duration
- 300 s
- Consumption Quantity
- 40,000
- Consumption Type
- Helium Isotopes
- Disallow activation in forcefield
- Yes
- Disallow Docking
- Yes
- Disallow Tethering
- Yes
- Tech Level
- Level 1
Required skills
To use this item, with the skills each of those needs first
Log in and allow a character to share its skills to see which of these you have.
Fitting
What this needs to be fitted to a ship
Fitting requirements
- Slot
- High slot
- CPU
- 100 tf
- Powergrid
- 100,000 MW
Industry
Loading blueprint and material data…