Capital Ancillary Remote Armor Repairer
Type #41479
4,000 m³
1,000 m³ packaged
Description
This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships.
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Capacity
- 1.28 m³
- Mass
- 20 kg
- Structure Hitpoints
- 40 HP
- Volume
- 4,000 m³
Capacitor
- Activation Cost
- 1,770 GJ
Fitting
- CPU usage
- 40 tf
- Powergrid Usage
- 150,000 MW
Turrets
- Effectiveness Falloff
- 4,000 m
- Optimal Range
- 15 km
Heat
- Heat Damage
- 2 HP
Miscellaneous
- Activation time / duration
- 12 s
- Armor Hitpoints Repaired
- 530 HP
- Boosted repair multiplier
- 3x
- Charges Per Cycle
- 16
- Meta Level
- Level 1
- Overload duration bonus
- -15%
- Overload Repair Bonus
- 10%
- Reload Time
- 60 s
- Required Thermodynamics Level
- Level 1
- Tech Level
- Level 1
- Used with (Charge Group)
- Nanite Repair Paste
Required skills
To use this item, with the skills each of those needs first
Log in and allow a character to share its skills to see which of these you have.
Fitting
What this needs to be fitted to a ship
Fitting requirements
- Slot
- High slot
- CPU
- 40 tf
- Powergrid
- 150,000 MW
Industry
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