Defunct Caldari Encounter Surveillance System
Type #33595
200 m³
Description
The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Caldari State to supplement the rewards for killing a wanted pirate.
With an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time.
With an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time.
Price history
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Daily average
Daily low–high
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Mass
- 100,000 kg
- Structure Hitpoints
- 190,000 HP
- Volume
- 200 m³
Shield
- Shield Capacity
- 30,000 HP
- Shield recharge time
- 2,400 s
Armor
- Armor Hitpoints
- 30,000 HP
Targeting
- Gravimetric Sensor Strength
- 50 points
- Ladar Sensor Strength
- 50 points
- Magnetometric Sensor Strength
- 50 points
- Maximum Locked Targets
- 8
- Maximum Targeting Range
- 250 km
- RADAR Sensor Strength
- 50 points
- Signature Radius
- 500 m
EW - Warp Scrambling
- Warp Scramble Strength
- 100
Miscellaneous
- Tech Level
- Level 1
Required skills
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