Harbinger Navy Issue
Type #33155
234,000 m³
15,000 m³ packaged
Description
While the Harbinger is a formidable vessel on its own, recent reports have raised its lack of flexibility as a noteworthy concern in the ever-shifting fleet tactic doctrines. Working hard to correct this problem, Imperial engineers came up with the improved Navy Issue variant. Boasting upgraded tracking systems, enhanced resilience and an advanced medium slot configuration layout, the Harbinger Navy Issue is a radical change over its predecessor, capable of astounding performance in a much wider spectrum of engagements.
Amarr Battlecruiser bonuses (per skill level)
- 7.5% bonus to Medium Energy Turret tracking speed
- 10% bonus to Medium Energy Turret damage
- 10% reduction in Medium Energy Turret activation cost
Role bonus
- Can use one Command Burst module
- 50% bonus to Command Burst area of effect range
- 25% bonus to Medium Energy Turret optimal range and falloff
Price history
Daily average with the day's low–high range, ISK
Daily average
Daily low–high
Units traded per day
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Capacity
- 375 m³
- Mass
- 15,500,000 kg
- Structure EM Damage Resistance
- 33%
- Structure Explosive Damage Resistance
- 33%
- Structure Hitpoints
- 6,750 HP
- Structure Kinetic Damage Resistance
- 33%
- Structure Thermal Damage Resistance
- 33%
- Volume
- 234,000 m³
Shield
- Shield Capacity
- 4,500 HP
- Shield EM Damage Resistance
- 0%
- Shield Explosive Damage Resistance
- 50%
- Shield Kinetic Damage Resistance
- 40%
- Shield recharge time
- 1,800 s
- Shield Thermal Damage Resistance
- 20%
Armor
- Armor EM Damage Resistance
- 50%
- Armor Explosive Damage Resistance
- 20%
- Armor Hitpoints
- 7,875 HP
- Armor Kinetic Damage Resistance
- 25%
- Armor Thermal Damage Resistance
- 35%
Capacitor
- Capacitor Capacity
- 3,500 GJ
- Capacitor Recharge time
- 875 s
Targeting
- Maximum Locked Targets
- 7
- Maximum Targeting Range
- 70 km
- RADAR Sensor Strength
- 21 points
- Scan Resolution
- 210 mm
- Signature Radius
- 270 m
Fitting
- CPU Output
- 410 tf
- High Slots
- 7
- Low Slots
- 6
- Medium Slots
- 5
- Powergrid Output
- 1,625 MW
- Rig Slots
- 3
- Turret Hardpoints
- 6
Speed and Travel
- Ansiblex Activation Cost
- 14,500 GJ
- Inertia Modifier
- 0.52x
- Maximum Velocity
- 175 m/s
- Ship Warp Speed
- 1 AU/s
Drones
- Drone Bandwidth
- 50 Mbit/s
- Drone Capacity
- 75 m³
EW - Resistance
- Capacitor Warfare Resistance
- 0%
- Sensor Warfare Resistance
- 0%
- Stasis Webifier Resistance
- 0%
- Weapon Disruption Resistance
- 0%
Miscellaneous
- Calibration
- 400 points
- Maximum Directional Scan Range
- 2,147,483,647 km
- Meta Level
- Level 7
- Rig Size
- Medium
- Tech Level
- Level 1
Required skills
To use this item, with the skills each of those needs first
Log in and allow a character to share its skills to see which of these you have.
Fitting
Slots, fitting resources and base stats, before skills and modules
High slots7
6 turrets
Medium slots5
Low slots6
Rig slots3
Medium rigs
Fitting resources
- CPU
- 410 tf
- Powergrid
- 1,625 MW
- Calibration
- 400
Drones
- Drone bay
- 75 m³
- Drone bandwidth
- 50 Mbit/s
Capacitor
- Capacity
- 3,500 GJ
- Recharge time
- 875 s
Defense
- Shield
- 4,500 HP
- Armor
- 7,875 HP
- Structure
- 6,750 HP
Targeting
- Max targeting range
- 70 km
- Max locked targets
- 7
- Scan resolution
- 210 mm
- Signature radius
- 270 m
Navigation
- Max velocity
- 175 m/s
- Inertia modifier
- 0.52x
- Warp speed
- 3.5 AU/s
- Mass
- 15,500,000 kg
Variations
3 versions of this item, by meta level, priced at Jita
| Item | Meta group | Meta level | Jita sell | Jita buy |
|---|---|---|---|---|
|
|
Tech I | 0 | 52,370,000 | 40,040,000 |
|
|
Tech II | 5 | 328,800,000 | 292,600,000 |
|
|
Faction | 7 | 136,500,000 | 119,000,000 |
SKINs
17 SKIN licenses for this ship, priced at Jita. Some only come from events or the New Eden Store.
Industry
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