Large Ancillary Armor Repairer
Type #33103
50 m³
Description
This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds.
Price history
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Capacity
- 0.64 m³
- Mass
- 500 kg
- Structure Hitpoints
- 40 HP
- Volume
- 50 m³
Capacitor
- Activation Cost
- 400 GJ
Fitting
- CPU usage
- 50 tf
- Powergrid Usage
- 1,800 MW
Heat
- Heat Damage
- 5.4 HP
Miscellaneous
- Activation time / duration
- 15 s
- Armor Hitpoints Repaired
- 518 HP
- Boosted repair multiplier
- 3x
- Charges Per Cycle
- 8
- Meta Level
- Level 1
- Overload duration bonus
- -15%
- Overload Repair Bonus
- 10%
- Reload Time
- 60 s
- Required Thermodynamics Level
- Level 1
- Tech Level
- Level 1
- Used with (Charge Group)
- Nanite Repair Paste
Required skills
To use this item, with the skills each of those needs first
Log in and allow a character to share its skills to see which of these you have.
Fitting
What this needs to be fitted to a ship
Fitting requirements
- Slot
- Low slot
- CPU
- 50 tf
- Powergrid
- 1,800 MW
Industry
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