'Ghost' Burst Jammer
Type #20581
5 m³
Description
Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range.
This module can be equipped to Battleship, Marauder, Black Ops, Command Ship, Hauler, Blockade Runner, and Deep Space Transport ships.
Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.
This module can be equipped to Battleship, Marauder, Black Ops, Command Ship, Hauler, Blockade Runner, and Deep Space Transport ships.
Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.
Price history
Daily average with the day's low–high range, ISK
Daily average
Daily low–high
Units traded per day
Market orders
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Attributes
The item's base values, before skills, fittings and implants
Structure
- Mass
- 5,000 kg
- Structure Hitpoints
- 40 HP
- Volume
- 5 m³
Capacitor
- Activation Cost
- 160 GJ
Fitting
- Can be fitted to
- Marauder
- Can only be fitted to
- Battleship
- CPU usage
- 22 tf
- Powergrid Usage
- 1 MW
Heat
- Heat Damage
- 10 HP
EW - Target Jamming
- Gravimetric ECM Jammer Strength
- 7
- Ladar ECM Jammer Strength
- 7
- Magnetometric ECM Jammer Strength
- 7
- RADAR ECM Jammer Strength
- 7
Miscellaneous
- Activation time / duration
- 30 s
- ECM Burst Radius
- 12 km
- Meta Level
- Level 6
- Overload ECM Bonus
- 20%
- Required Thermodynamics Level
- Level 1
- Tech Level
- Level 1
Required skills
To use this item, with the skills each of those needs first
Log in and allow a character to share its skills to see which of these you have.
Fitting
What this needs to be fitted to a ship
Fitting requirements
- Slot
- Medium slot
- CPU
- 22 tf
- Powergrid
- 1 MW
Variations
11 versions of this item, by meta level, priced at Jita
| Item | Meta group | Meta level | Jita sell | Jita buy |
|---|---|---|---|---|
|
|
Tech I | 0 | 49,260 | 5,178 |
|
|
Tech I | 1 | 6,757 | 6,755 |
|
|
Tech I | 1 | 6,765 | 5,026 |
|
|
Tech I | 1 | 6,760 | 1.11 |
|
|
Tech II | 5 | 974,000 | 850,200 |
|
|
Storyline | 6 | 53,840,000 | 17,860,000 |
|
|
Faction | 8 | 343,900,000 | 279,400,000 |
|
|
Officer | 11 | 629,900,000 | 140,400,000 |
|
|
Officer | 13 | 829,900,000 | 639,600,000 |
|
|
Officer | 15 | 1,717,000,000 | 822,100,000 |
|
|
Officer | 17 | 4,765,000,000 | 60,000,000 |
Industry
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